


Then select the experimental parameters.Ĭonnect a terminal to the Power Cycle and select experiment parameters I need to build it, power it, and hook it up to a terminal.

I'm running a test on a Power Cycle prototype. With Clem properly attired, I can talk with the Overseer about the Vault-Tec experiment now. The Environmental Enhancer option also produces 2 units of power, but without any risk of death.īefore we can do the experiments, Clem needs his own official Vault suit.The Sustained Usage Incentive parameter produces 2 units of power, and can also kill its user (2% chance per day).The Additional Power Production parameter makes the bike produce 4 units of power, at the risk of killing its user (5% chance per day).The stats of the bike depend on the experiment option that was chosen. It is located on the Vault tab under Resources, while in workshop mode. Clem's demeanor is also affected if one chose to administer drugs to him, he will express a desire to go back to cycling in later experiments.Īfter completing the quest, the Power Cycle 1000 can be mass produced. The options may affect companion affinity if one is present.Īfter the hour is up, there will be a spectacular electrical discharge and Clem will be sent flying, and the player character will have to repair the equipment.īarstow will then tell the Sole Survivor the results, which mirror the notes made by the R&D team in each parameter description. Once the parameter is set, it locks in and cannot be changed. After creating all of the items, set the parameters on the terminal to one of three options: electro-shock administration, Buffout administration, or environmental enhancer. Build the Power Cycle with the workshop and connect a terminal to it. There are several available in a crate and can be equipped on him by using the settler interaction menu.Īfter speaking to Valery Barstow again, she instructs the Sole Survivor to build a Power Cycle 1000 prototype, which was developed to use a "waste of time and energy" such as exercise, for the greater productivity of the Vault. Clem must be outfitted in a Vault suit and Pip-Boy.
